AI Insights · Timothy · January 2023
Top 5 Hidden Objects Games Performance in Romania Q4 2022
In Q4 2022, the top 5 Hidden Objects games in Romania showed diverse performance trends across downloads, revenue, and active users. Detailed insights from Sensor Tower highlight their market presence.
In Q4 2022, the top 5 Hidden Objects games in Romania demonstrated varied performance across downloads, revenue, and active users. Here's a detailed look at each game's performance metrics, with data sourced from Sensor Tower.
June’s Journey: Hidden Objects from wooga saw fluctuations in weekly revenue, starting at approximately $4.7K at the end of September and dipping to around $2.3K in early November, before rising again to close the year at about $4.6K. Downloads fluctuated, notably spiking to 976 in mid-December. Active users remained relatively stable, peaking at around 12K in late December.
Manor Matters by Playrix maintained a steady weekly revenue, ranging from $1.3K to nearly $1.8K. Downloads showed a general decline throughout the quarter, from 2.5K at the end of September to around 1.5K by the end of December. Active users exhibited a slight decrease, starting at nearly 27K and ending at approximately 24K.
Seekers Notes: Hidden Objects from Mytona Limited experienced consistent weekly revenue, peaking at about $720 in mid-December. Downloads showed a significant increase, particularly towards the end of the quarter, reaching as high as 790 in the last week of December. Active users also saw a steady rise, culminating in about 1.1K users in the final week.
5 Differences Online by Smart Project GmbH displayed varied weekly revenue, fluctuating between $244 and $525. Downloads were sporadic, with a notable spike to 513 in the last week of December. Active users also varied, peaking at nearly 1.8K in late October but generally trending downwards towards the end of the year, finishing at around 1.5K.
Sherlock・Hidden Object・Match 3 from G5 Entertainment AB had stable weekly revenue, hovering around $300, with slight peaks and troughs. Downloads were relatively low, with a peak of 300 at the end of September and a modest rise to 240 by the end of December. Active users remained consistent, averaging around 1K throughout the quarter.
For more detailed insights into these trends and the performance of other apps, visit Sensor Tower.